Файл:Armor-T-28-1938.jpg
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Armor-T-28-1938.jpg (673 × 429 пикселей, размер файла: 132 КБ, MIME-тип: image/jpeg)
Башня поглощает урон пушки
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текущий | 19:34, 7 января 2022 | 673 × 429 (132 КБ) | Apxapok (обсуждение | вклад) | Башня поглощает урон пушки |
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Примечание JPEG-файла | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.251848, -0.239179, 0.937745 moonDir:p3=0.313977, 0.241206, -0.91828 cloudsPos:p2=-2175.39, 6270.1 version{ game_version:t="2.13.0.53" gui_version:t="2.13.0.56" build_date:t="Dec 29 2021" build_time:t="09:47:06" build_number:i=15231 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GT 240" cur_time:i=1641567547 video_vendor_info:t="GeForce GT 240, ver: 34201, 1024 MB (1024 MB), 550 MHz / 535 MHz / 1340 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="182.11" } camera{ pos:p3=17.2876, 50.477, -651 dir:p3=-0.285181, -0.349063, 0.892652 itm:m=[[0.952569, 0, 0.304323] [-0.106228, 0.937099, 0.332506] [-0.285181, -0.349063, 0.892652] [17.2876, 50.477, -651]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field_winter.bin" missionFile:t="gameData/scenes/hangar_field_mission_winter.blk" environment:t="11.15" weather:t="clear" gmtTime:r=11.15 localTime:r=11.15 sunDir:p3=-0.251848, -0.239179, 0.937745 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=1 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=555, 555 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=2.63108, 2.63108 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.800202, 0.800202 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.900101, 0.900101 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=4 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.0631494, 0.0631494 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.0196122, 0.0196122 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=14999.8, 14999.8 "layers[1].coverage":p2=0.0016421, 0.0016421 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=1322.99, 1322.99 epicness:r=0 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.47047, 1.47047 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.735967, 0.735967 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.65108, 6.65108 "layers[1].thickness":p2=3.84573, 3.84573 "layers[1].density":p2=1.13292, 1.13292 "layers[1].clouds_type":p2=0.25446, 0.25446 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.16685, 1.16685 turbulenceStrength:p2=0.287276, 0.287276 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=7126.29 } player{ pos:p3=13.8999, 45.9798, -640.3 dir:p3=-0.207903, 0.00922605, -0.978106 tm:m=[[-0.207903, 0.00922605, -0.978106] [0.00238946, 0.999957, 0.00892427] [0.978147, -0.000481768, -0.207916] [13.8999, 45.9798, -640.3]] vel:p3=0, 0, 0 full_name:t="Т-28 (1938)" model_name:t="t_28_1938" file_name:t="tankModels/ussr_t_28_1938" blk:t="gameData/units/tankModels/ussr_t_28_1938.blk" model_pos:p3=13.9, 45, -640.3 current_unit_name:t="ussr_t_28_1938" loaded_unit_name:t="ussr_t_28_1938" loaded_skin:t="" } network{ hid:t="2ba4c4b" } config_blk{ distr:t="u9ws71lq2" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no clientBitType:t="auto" releaseChannel:t="" renderer3:t="auto" rdseed:i=17261 graphicsQuality:t="custom" language:t="Russian" forcedLauncher:i=0 use_release_candidate:b=no doShowDriversOutdated:b=yes use_eac:b=yes oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 k2:r=0.666 k1:r=0.5 fovMul:r=1.2 } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes bg_update:b=yes bg_tray:b=yes } graphics{ enableSuspensionAnimation:b=no backgroundScale:r=1 clipmapScale:r=0.5 cloudsQuality:i=2 contactShadowsQuality:i=0 tireTracksQuality:i=0 texquality:t="low" fxDensityMul:r=0.2 grassRadiusMul:r=0.1 rendinstDistMul:r=0.5 foamQuality:t="low" advancedShore:b=no lenseFlares:b=no anisotropy:i=1 waterQuality:t="low" dirtSubDiv:i=1 displacementQuality:i=0 landquality:i=0 panoramaResolution:i=1024 ssaa:r=1 shadowQuality:t="ultralow" lastClipSize:i=4096 skyQuality:i=2 foliageReprojection:b=no physicsQuality:i=0 giQuality:t="low" mirrorQuality:i=0 fxTarget:t="low" riGpuObjects:b=no compatibilityShadowQuality:t="low" } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no UTP2:b=no } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=23456 curCircuit:t="production" enableWebStatus:b=no } render{ ssrQuality:i=0 staticShadowsOnEffects:b=no haze:b=no ssaoQuality:i=0 rendinstGlobalShadows:b=no grass:b=no softFx:b=no shadows:b=no selfReflection:b=no } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ resolution:t="1920 x 1080" vrMode:b=yes instancing:t="auto" postfx_antialiasing:t="none" windowed:b=no mode:t="fullscreen" alpha_to_coverage:b=no compatibilityMode:b=yes driver:t="auto" vsync:b=no adaptive_vsync:b=no fonts:t="big" perfMetrics:i=1 latencyFlash:b=no dlssSharpness:i=0 dlssQuality:i=-1 temporalResolutionScale:r=1 latency:i=0 vrStreamerMode:b=no vreye:t="left" } directx{ maxaa:i=0 enableHdr:b=no } gameplay{ enableVR:b=no }} |
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